As we get slowly closer to actually being able to play Dungeons and Dragons, I'm getting more and more excited - I have thoroughly enjoyed the character creation process, which I do not recall doing as much the one other time that I attempted to play. It's hard to say if that's because I'm older or because the system for it has changed, though I'm inclined to believe it has more to do with the second, seeing as I have been a writer for as long as I can remember. There are so many games that I've played that take it's form of stat distribution, and I have never enjoyed them. But this is more than just stat distribution - you are encouraged to create a history and a purpose for your character, and the more you play to those stylistic choices, the more you are rewarded. I wish that kind of system was used more often, though it would admittedly be hard to pull off most of the time.
I want to find a way to combine that with all of the woodworking I have been doing lately. I've actually considered making my own set of dice from wood, which would be very cool, though it presents a number of problems. First of all, the sheer number of dice I would have to create - I would like to have at least four six sided dice, and that would be the easiest starting point. It says nothing of the twenty sided dice I would have to make - and while I can find instructions on how to do so online, they are somewhat confusing and precise, and I only have so much skill. Then there is the fact that I don't know what kind of wood would be best suited for the work, or how big of a piece to start off with, along with a great many other things. I don't want to abandon the idea, but it will likely be a long while until I get there.
I am continuing to love Nioh as we make steady progress through it. The level design has yet to disappoint, and while the enemies aren't incredibly varied, I don't really mind because they're simply fun to fight, and there is enough variety to them to make each new enemy encounter intense and exciting. I have read some complaints, and while I can't disagree with them, I don't find anything in the game thus far to be a deal breaker. Granted, I'm not entirely sure how far into the game we are, as complete walkthroughs have yet to be created, but I am enjoying the steady and none too slow progress as we have managed to find nearly everything without any sort of a guide. I have read a number of hints online, mostly about good skills or weapon attacks, but occassionally about how to find hidden items. But it has definitely not been like some games where it was nearly impossible to progress without some kind of guide. And I certainly don't feel like we are playing inefficiently, considering how quickly we can plow through most enemies. It has yet to stop being fun - can't ask for much more.
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